【注意】この文書にはより新しいバージョンが存在します: WCAG 2.1 達成方法集
この達成方法 (参考) の使用法と、この達成方法が WCAG 2.0 達成基準 (規定) とどのように関係するのかに関する重要な情報については、WCAG 達成基準の達成方法を理解するを参照のこと。適用 (対象) のセクションは、その達成方法の範囲について説明しており、特定の技術に関する達成方法の存在は、その技術があらゆる状況で WCAG 2.0 を満たすコンテンツを作成するために使用できることを意味するものではない。
Microsoft Silverlight, versions 3 and greater
Silverlight managed programming model and Silverlight XAML
訳注: Silverlight は、2021 年 11 月にサポートを終了する計画が Microsoft 社より公表されている (Microsoft サポート - Silverlight のライフサイクルポリシー)。
WAIC では、Silverlight に関する達成方法の翻訳を行っていないが、将来もその予定がないことに留意されたい。
これは、次の達成基準に関連する達成方法である:
SL6 に関するユーザエージェントサポートノートを参照のこと。Silverlight Technology Notesも参照。
The objective of this technique is to create an AutomationPeer
class
for a custom Silverlight control. The AutomationPeer
exposes
accessibility properties of the control in a way that abstracts the
Silverlight technology specifics of the control model and maps information
to UI Automation concepts, so that these properties can be consumed
by the UI Automation accessibility framework.
The AutomationPeer concept is part of the overall architecture design of the UI Automation system. The peer represents a deliberate abstraction of the control, such that a client can obtain pattern-based information about the specific purpose and capability of a control without knowing its implementation-specific object model or having to resort to using a framework-specific object model API. Also, the peers run in a different process than the controls they represent, which has performance and security advantages. For more information on UI Automation architecture, see UI Automation Overview on MSDN.
Creating a custom Silverlight control is one way that Silverlight application authors can create user interface components either for their own application, or as a packaged redistributable that provides the control UI for third parties. Creating an automation peer for a custom control reports control-specific information to the UI Automation accessibility framework, and enables a custom control to participate in all of the same techniques involving UI Automation that can be used for a control that is distributed in the core Silverlight run time. Assistive technologies can use the UI Automation accessibility framework to discover the name and role of the user interface component, and can get and set values by accessing UI Automation patterns. UI Automation thus supports extensibility, while maintaining a discovery system for names, roles and values of UI components.
Control authors associate a peer with a class by implementing a method
override for the class implementation. Control authors declare name
and role through properties that are general to any UI Automation peer.
Control authors expose the means to get and set values by choosing
to support one or more patterns that are usually associated with a
role. For example, a control in the role of "Button" would
typically support an "Invoke" pattern. A consumer of UI Automation
could check whether the pattern was supported and then call the pattern-based
method Invoke
, which would activate the button without
any device input events being produced or required.
By convention, controls and their automation peers share a naming
pattern. For example, if a control is named Spinner
, its automation
peer is named SpinnerPeer
. However, the actual wiring for the class-peer
association is made in the control code by overriding OnCreateAutomationPeer
.
Thus it is necessary to have access to the control code in order to
associate a new peer class implementation with that control.
In addition to properties, automation peers can also expose methods
as part of the implemented UI Automation control pattern. For example,
a peer implementing the Value pattern can provide an implementation
of the SetValue
method. The SetValue
method
can be called by a UI Automation client in order to programmatically
set the value of the owner control. The functionality exposed by the
implementation of a control pattern can be accessed either by automation-based
testing, or by assistive technologies.
The example implements a very simple Silverlight custom control named SimpleNumericUpDown. The control is a templateable control, meaning that the UI is defined in a XAML file that serves as the default UI, but any consumer of the control can change the visual appearance by applying a new template. Nevertheless, the basic accessibility characteristics of the control can be shaped by the control author, and can apply even for cases where the visible UI is noticably different. This separation between design-implementation and code-behavior is one reason for the peer-owner design in UI Automation. The majority of the example shows the C# code, including the following :
Associating the peer with the class.
Defining the peer, and basic information such as the class name.
Reporting which patterns the peer supports. In this case the peer supports a Value pattern.
Control definition class:
public class SimpleNumericUpDown : Control
{
public SimpleNumericUpDown()
{
this.DefaultStyleKey = typeof(SimpleNumericUpDown);
protected override System.Windows.Automation.Peers.AutomationPeer OnCreateAutomationPeer()
{
return new SimpleNumericUpDownAutomationPeer(this);
}
// templating and event handlers omitted
public static DependencyProperty NumericValueProperty = DependencyProperty.Register(
"NumericValue",
typeof(Int32),
typeof(SimpleNumericUpDown),
new PropertyMetadata(0)
);
public Int32 NumericValue
{
get { return (Int32)this.GetValue(NumericValueProperty); }
set {this.SetValue(NumericValueProperty,value);}
}
}
Automation peer definition:
public class SimpleNumericUpDownAutomationPeer : FrameworkElementAutomationPeer, IValueProvider
{
private SimpleNumericUpDown OwnerControl { get { return (SimpleNumericUpDown)Owner; } }
public SimpleNumericUpDownAutomationPeer(SimpleNumericUpDown owner)
: base(owner) {}
//peer overrides
protected override string GetClassNameCore()
{
return "SimpleNumericUpDown";
}
protected override AutomationControlType GetAutomationControlTypeCore()
{
return AutomationControlType.Spinner;
}
public override object GetPattern(PatternInterface patternInterface) {
if (patternInterface == PatternInterface.Value)
{
return this;
}
return base.GetPattern(patternInterface);
}
// Value pattern implementation
String IValueProvider.Value
{
get { return OwnerControl.NumericValue.ToString(); }
}
bool IValueProvider.IsReadOnly {get{return false;}}
void IValueProvider.SetValue(string value)
{
OwnerControl.NumericValue = Convert.ToInt32(value);
}
This example is shown in operation in the working example of Simple Numeric UpDown control.
この参考リソースは、あくまでも情報提供のみが目的であり、推薦などを意味するものではない。
Using a browser that supports Silverlight, open an HTML page that references a Silverlight application through an object tag. To see UI Automation, use Microsoft Windows as platform.
Use a verification tool that is capable of showing the full automation tree, and an object’s UI Automation properties and patterns as part of the tree. (For example, use UIAVerify or Silverlight Spy; see Resources links.) Select the item in the automation tree that is accessing the relevant custom automation peer implementation.
Examine the set of properties exposed in the tree. Check that name is reported by Name, that the class name is reported as ClassName, and that there is a role as reported by the value of ControlType.
If the control is expected to report a value, check that the value is reported in the tree somehow. (Exactly which property reports the value varies depending on the control function and pattern; for more information, see Windows Automation API).
Check whether a control pattern is reported in the tree. If a control pattern is reported, test the methods of that pattern using facilities in the verification tool. Verify that invoking the methods has changed the corresponding read only property values in the tree.
#3, #4, and #5 (if applicable) are true.
この達成方法が「十分な達成方法」の一つである場合、この手順や期待される結果を満たしていなければ、それはこの達成方法が正しく用いられていないことを意味するが、必ずしも達成基準を満たしていないことにはならない。場合によっては、別の達成方法によってその達成基準が満たされていることもありうる。